The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE2:ExtendedConsole (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Interactions >> Interaction >> Console >> ExtendedConsole |
- Package:
- XInterface
- This class in other games:
- UE2Runtime, UT2004
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
(C) 2002, Epic Games
[edit] Properties
[edit] AddedCurrentHead
Type: string
Modifiers: localized
Default value: "Added Server:"
[edit] AddedCurrentTail
Type: string
Modifiers: localized
Default value: "To Favorites!"
[edit] bConsoleHotKey
Type: bool
[edit] bCtrl
Type: bool
[edit] bSpeechMenuUseLetters
Type: bool
Modifiers: config
[edit] bSpeechMenuUseMouseWheel
Type: bool
Modifiers: config
Default value: True
[edit] bTeamChatOnly
Type: bool
[edit] ChatMenu
Type: IngameChat
[edit] ChatMessages
Type: array<ChatStruct>
[edit] ConsoleSoundVol
Type: float
Default value: 0.3
[edit] HighlightRow
Type: int
[edit] LastConnectedServer
Type: string
[edit] LastMusicChange
Type: float
[edit] LastURL
Type: string
[edit] LetterKeys
Type: Interactions.EInputKey
Array size: 10
Modifiers: config
Default value, index 0: IK_Q
Default value, index 1: IK_W
Default value, index 2: IK_E
Default value, index 3: IK_R
Default value, index 4: IK_A
Default value, index 5: IK_S
Default value, index 6: IK_D
Default value, index 7: IK_F
Default value, index 8: IK_Z
Default value, index 9: IK_X
[edit] MaxScrollbackSize
Type: int
Modifiers: globalconfig
Default value: 128
[edit] MusicManager
Type: UT2MusicManager
[edit] MusicManagerClassName
Type: string
Modifiers: config
[edit] NumberKeys
Type: Interactions.EInputKey
Array size: 10
Default value, index 0: IK_0
Default value, index 1: IK_1
Default value, index 2: IK_2
Default value, index 3: IK_3
Default value, index 4: IK_4
Default value, index 5: IK_5
Default value, index 6: IK_6
Default value, index 7: IK_7
Default value, index 8: IK_8
Default value, index 9: IK_9
[edit] PasswordPromptMenu
Type: string
Modifiers: config
[edit] SavedPasswords
Type: array<StoredPassword>
Modifiers: config
[edit] SBHead
Type: int
[edit] SBPos
Type: int
Where in the scrollback buffer are we
[edit] Scrollback
[edit] SMAcceptSound
Type: Sound
Default value: Sound'MenuSounds.SelectJ'
[edit] SMAllString
Type: string
Modifiers: localized
Default value: "[ALL]"
[edit] SMArraySize
Type: int
[edit] SMCallsign
Type: string
[edit] SMDenySound
Type: Sound
Default value: Sound'MenuSounds.SelectK'
[edit] SMIndex
Type: int
[edit] SMIndexArray
Type: int
Array size: 48
[edit] SMLineSpace
Type: float
[edit] SMMargin
Type: float
Default value: 0.015
[edit] SMMoreString
Type: string
Modifiers: localized
Default value: "[MORE]"
[edit] SMNameArray
Type: string
Array size: 48
[edit] SMOffset
Type: int
[edit] SMOpenSound
Type: Sound
Default value: Sound'MenuSounds.SelectDshort'
[edit] SMOriginX
Type: float
Modifiers: config
Default value: 0.01
[edit] SMOriginY
Type: float
Modifiers: config
Default value: 0.3
[edit] SMState
Type: ESpeechMenuState
[edit] SMStateName
Type: string
Array size: 8
Modifiers: localized
Default value, index 0: "Speech Menu"
Default value, index 1: "Acknowledge"
Default value, index 2: "Friendly Fire"
Default value, index 3: "Order"
Default value, index 4: "Other"
Default value, index 5: "Taunt"
Default value, index 6: "Taunt Anim"
Default value, index 7: "Player Select"
[edit] SMTab
Type: float
[edit] SMType
Type: name
[edit] Enums
[edit] ESpeechMenuState
- SMS_Main
- SMS_Ack
- SMS_FriendFire
- SMS_Order
- SMS_Other
- SMS_Taunt
- SMS_TauntAnim
- SMS_PlayerSelect
[edit] Structs
[edit] ChatStruct
[edit] StoredPassword
[edit] Functions
[edit] Exec functions
[edit] AddCurrentToFavorites
[edit] CLS
[edit] ConsoleClose
Overrides: Console.ConsoleClose
[edit] ConsoleOpen
Overrides: Console.ConsoleOpen
[edit] ConsoleToggle
Overrides: Console.ConsoleToggle
[edit] InGameChat
[edit] MusicMenu
[edit] MusicSkip
[edit] ServerInfo
[edit] SpeechMenuToggle
[edit] TeamChatOnly
[edit] Events
[edit] ConnectFailure
Overrides: Console.ConnectFailure
[edit] KeyEvent
Overrides: Console.KeyEvent
[edit] Message
Overrides: Console.Message
[edit] NativeConsoleOpen
Overrides: Console.NativeConsoleOpen
[edit] NotifyLevelChange
Overrides: Console.NotifyLevelChange
[edit] NotifyMusicChange
Overrides: Console.NotifyMusicChange
[edit] ViewportInitialized
Overrides: Console.ViewportInitialized
[edit] Other instance functions
[edit] Chat
Overrides: Console.Chat
[edit] OnStatsConfigured
[edit] PlayConsoleSound
[edit] PostRender
Overrides: Interaction.PostRender
[edit] SetInitialMusic
Overrides: Console.SetInitialMusic
[edit] SetMusic
Overrides: Console.SetMusic
[edit] States
[edit] ConsoleVisible
[edit] ConsoleVisible.BeginState
Overrides: Object.BeginState (global)
[edit] ConsoleVisible.EndState
Overrides: Object.EndState (global)
[edit] ConsoleVisible.KeyEvent
Overrides: KeyEvent (global)
[edit] ConsoleVisible.KeyType
Overrides: Interaction.KeyType (global)
[edit] ConsoleVisible.PostRender
Overrides: PostRender (global)
[edit] SpeechMenuVisible
[edit] SpeechMenuVisible.BeginState
Overrides: Object.BeginState (global)
[edit] SpeechMenuVisible.EndState
Overrides: Object.EndState (global)
[edit] SpeechMenuVisible.KeyEvent
Overrides: KeyEvent (global)
[edit] SpeechMenuVisible.NotifyLevelChange
Overrides: NotifyLevelChange (global)
[edit] SpeechMenuVisible.DrawCurrentArray
[edit] SpeechMenuVisible.DrawNumbers
[edit] SpeechMenuVisible.EnterState
[edit] SpeechMenuVisible.GetVoiceClass
[edit] SpeechMenuVisible.HandleInput
[edit] SpeechMenuVisible.KeyToNumber
[edit] SpeechMenuVisible.KeyType
Overrides: Interaction.KeyType (global)
[edit] SpeechMenuVisible.LeaveState
[edit] SpeechMenuVisible.MyGetSmallFontFor
[edit] SpeechMenuVisible.NumberToString
[edit] SpeechMenuVisible.PostRender
Overrides: PostRender (global)
