Mostly Harmless
UE2:FX_BallTurret_Shield (UT2004)
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- Package:
- UT2k4AssaultFull
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FX_BallTurret_Shield Created by Laurent Delayen © 2003, Epic Games, Inc. All Rights Reserved
[edit] Properties
[edit] Brightness
Type: float
Default value: 250.0
[edit] DesiredBrightness
Type: float
Default value: 250.0
[edit] HitCount
Type: int
[edit] OldHitCount
Type: int
Default value: -1
[edit] Sparks
Type: ShieldSparks
[edit] Default values
| Property | Value | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| AmbientGlow | 250 | ||||||||
| bHidden | True | ||||||||
| bNetNotify | True | ||||||||
| bReplicateInstigator | True | ||||||||
| bTrailerSameRotation | True | ||||||||
| bUnlit | True | ||||||||
| DrawScale3D |
|
||||||||
| DrawType | DT_StaticMesh | ||||||||
| Physics | PHYS_Trailer | ||||||||
| PrePivot |
|
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| RemoteRole | ROLE_SimulatedProxy | ||||||||
| Skins[0] | XEffectMat.Shield3rdFB | ||||||||
| Skins[1] | FinalBlend'XEffectMat.ShieldRip3rdFB' | ||||||||
| StaticMesh | StaticMesh'WeaponStaticMesh.Shield' |
[edit] Functions
[edit] Events
[edit] Destroyed
simulated event Destroyed ()
Overrides: Actor.Destroyed
[edit] PostNetReceive
simulated event PostNetReceive ()
Overrides: Actor.PostNetReceive
[edit] Timer
simulated event Timer ()
Overrides: Actor.Timer
[edit] Other instance functions
[edit] Flash
simulated function Flash (int Drain)
