Cogito, ergo sum
UE2:FadeForce (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- ParticleSystems
- Within class:
- ParticleGenerator
- This class in other games:
- U2
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
$Author: Aleiby $ $Date: 2/25/02 8:19p $ $Revision: 2 $ Name: FadeForce.uc Author: Aaron R Leiby Date: 15 March 2000 Description: Modifies particles' Alpha over time. How to use this class:
[edit] Properties
[edit] Property group 'FadeForce'
[edit] AlphaRate
Type: Object.Range
Modifiers: public
Unit change in particle alpha per second.
[edit] Phase
Type: byte
Modifiers: public
Number of 'flips' during the lifespan.
Default value: 1
[edit] Default values
| Property | Value |
|---|---|
| Priority | 90.0 |
