Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:Fell (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
UT2004 Object >> Actor >> DamageType >> Fell

Contents

Package: 
Engine
Direct subclass:
FellLava
This class in other games:
RTNP, U1, U2, U2XMP, UE2Runtime, UT, UT2003

The damage type for players hitting the ground hard. Also used for players falling below the KillZ height.

[edit] Default values

Property Value
bCausedByWorld True
bLocationalHit False
DeathString "%k pushed %o over the edge."
FemaleSuicide "%o left a small crater"
GibModifier 2.0
GibPerterbation 0.5
MaleSuicide "%o left a small crater"
Personal tools