I don't need to test my programs. I have an error-correcting modem.
UE2:FinalBlend (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- Engine
- No known subclasses.
- This class in other games:
- U2, U2XMP, UE2Runtime, UT2003
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
[edit] Properties
[edit] Property group 'FinalBlend'
[edit] AlphaRef
Type: byte
[edit] AlphaTest
Type: bool
[edit] FrameBufferBlending
Type: EFrameBufferBlending
[edit] TwoSided
Type: bool
[edit] ZTest
Type: bool
Default value: True
[edit] ZWrite
Type: bool
Default value: True
[edit] Default values
| Property | Value |
|---|---|
| MaterialType | 17 |
[edit] Enums
[edit] EFrameBufferBlending
- FB_Overwrite
- FB_Modulate
- FB_AlphaBlend
- FB_AlphaModulate_MightNotFogCorrectly
- FB_Translucent
- FB_Darken
- FB_Brighten
- FB_Invisible
