Cogito, ergo sum

UE2:FlakCannonPickup (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
UT2003 Object >> Actor >> Pickup >> WeaponPickup >> UTWeaponPickup >> FlakCannonPickup

Contents

Package: 
XWeapons
Direct subclass:
ClassicFlakCannonPickup
This class in other games:
UT2004

FlakCannonPickup.

[edit] Default values

Property Value
DrawScale 0.65
DrawType DT_StaticMesh
InventoryType Class'XWeapons.FlakCannon'
MaxDesireability 0.75
PickupForce "FlakCannonPickup"
PickupMessage "You got the Flak Cannon."
PickupSound Sound'PickupSounds.FlakCannonPickup'
StaticMesh StaticMesh'WeaponStaticMesh.FlakCannonPickup'

[edit] Functions

[edit] Static functions

[edit] StaticPrecache

static function StaticPrecache (LevelInfo L)

Overrides: Pickup.StaticPrecache


[edit] Instance functions

[edit] UpdatePrecacheMaterials

simulated function UpdatePrecacheMaterials ()

Overrides: Actor.UpdatePrecacheMaterials


[edit] UpdatePrecacheStaticMeshes

simulated function UpdatePrecacheStaticMeshes ()

Overrides: Actor.UpdatePrecacheStaticMeshes


Personal tools