The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

UE2:FluidSurfaceOscillator (U2XMP)

From Unreal Wiki, The Unreal Engine Documentation Site

Revision as of 16:11, 17 May 2008 by Wormbo (Talk | contribs)
(diff) ← Older revision | Current revision (diff) | Newer revision → (diff)
Jump to: navigation, search
U2XMP Object >> Actor >> FluidSurfaceOscillator

Contents

Package: 
Engine
This class in other games:
U2, UE2Runtime, UT2003, UT2004

FluidSurfaceOscillator.

[edit] Properties

[edit] Property group 'FluidSurfaceOscillator'

[edit] FluidInfo

Type: FluidSurfaceInfo

Modifiers: edfindable


[edit] Frequency

Type: float


Default value: 1.0

[edit] Phase

Type: byte


[edit] Radius

Type: float


[edit] Strength

Type: float


Default value: 10.0

[edit] Internal variables

[edit] OscTime

Type: float

Modifiers: transient, const


[edit] Default values

Property Value
bHidden True
Texture Texture'Engine.S_FluidSurfOsc'