Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:FluidSurfaceOscillator (UE2Runtime)

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UE2Runtime Object >> Actor >> FluidSurfaceOscillator

Contents

Package: 
Engine
This class in other games:
U2, U2XMP, UT2003, UT2004

FluidSurfaceOscillator.

Properties

Property group 'FluidSurfaceOscillator'

FluidInfo

Type: FluidSurfaceInfo

Modifiers: edfindable


Frequency

Type: float


Default value: 1.0

Phase

Type: byte


Radius

Type: float


Strength

Type: float


Default value: 10.0

Internal variables

OscTime

Type: float

Modifiers: transient, const


Default values

Property Value
bHidden True
Texture Texture'Engine.S_FluidSurfOsc'