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UE2:FlyingPathNode (UT2004)
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| Object >> Actor >> NavigationPoint >> PathNode >> FlyingPathNode |
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FlyingPathNode Useful for flying or swimming
[edit] Default values
| Property | Value |
|---|---|
| bFlyingPreferred | True |
| bNoAutoConnect | True |
| bVehicleDestination | True |
| DrawScale | 0.4 |
| Texture | S_FlyingPath |
