My program doesn't have bugs. It just develops random features.
UE2:GUIButton (UE2Runtime)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> GUI >> GUIComponent >> GUIButton |
Contents |
- Package:
- GUI
- Direct subclasses:
- GUIEditBox, GUIGFXButton, GUITabButton
- This class in other games:
- UT2003, UT2004
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Class: GUI.GUIButton
GUIButton - The basic button class
Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved
[edit] Properties
[edit] Caption
Type: string
Modifiers: localized
[edit] Default values
| Property | Value |
|---|---|
| bAcceptsInput | True |
| bCaptureMouse | True |
| bMouseOverSound | True |
| bTabStop | True |
| OnClickSound | CS_Click |
| StyleName | "RoundButton" |
| WinHeight | 0.04 |
[edit] Functions
[edit] Events
[edit] ButtonPressed
event ButtonPressed ()
[edit] ButtonReleased
event ButtonReleased ()
[edit] Other instance functions
[edit] InitComponent
function InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: GUIComponent.InitComponent
