Cogito, ergo sum

UE2:GUICircularImageList (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
UT2004 Object >> GUI >> GUIComponent >> GUIListBase >> GUICircularList >> GUICircularImageList

Contents

Package: 
XInterface

Created on: 09/16/2003 Support for creating circular lists like the character lists, using other materials

Written by Ron Prestenback © 2003, Epic Games, Inc. All Rights Reserved

[edit] Properties

[edit] Property group 'GUICircularImageList'

[edit] Elements

Type: array<GUI.GUIListElem>

Modifiers: editconst, editconstarray, protected


[edit] Functions

[edit] Events

[edit] Swap

event Swap (int IndexA, int IndexB)


[edit] Other instance functions

[edit] Add

function Add (Material Img, optional string Str)


[edit] Clear

function Clear ()

Overrides: GUIListBase.Clear


[edit] FindIndex

function int FindIndex (Material Img, optional string Test)


[edit] Get

function string Get (optional bool bGuarantee)


[edit] GetAtIndex

function GetAtIndex (int i, out string ItemStr, out Object Img, out string ExtraStr)


[edit] GetImage

function Material GetImage (optional bool bGuarantee)


[edit] GetImageAtIndex

function Material GetImageAtIndex (int i)


[edit] GetItemAtIndex

function string GetItemAtIndex (int i)

Overrides: GUIListBase.GetItemAtIndex


[edit] GetPendingElements

function array<GUI.GUIListElemGetPendingElements (optional bool bGuarantee)


[edit] GetPendingItems

function array<stringGetPendingItems (optional bool bGuarantee)

Overrides: GUIListBase.GetPendingItems


[edit] Insert

function Insert (int i, Material Img, optional string Str)


[edit] InternalOnDragDrop

function bool InternalOnDragDrop (GUIComponent Sender)

Overrides: GUIListBase.InternalOnDragDrop


[edit] InternalOnEndDrag

function InternalOnEndDrag (GUIComponent Accepting, bool bAccepted)

Overrides: GUIListBase.InternalOnEndDrag


[edit] LoadFrom

function LoadFrom (GUICircularImageList Source, optional bool bClearFirst)


[edit] Remove

function int Remove (int i, optional int Count)


[edit] RemoveElement

function int RemoveElement (GUI.GUIListElem Elem, optional int Count)


[edit] RemoveImage

function RemoveImage (Material Img)


[edit] RemoveItem

function RemoveItem (string Item)


[edit] RemoveSilent

function int RemoveSilent (int i, optional int Count)


[edit] Replace

function Replace (int i, Material Img, optional string Str)


[edit] SetImageAtIndex

function SetImageAtIndex (int i, Material Img)


[edit] SetItemAtIndex

function SetItemAtIndex (int i, string NewItem)