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UE2:GUICircularList (UE2Runtime)

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UE2Runtime Object >> GUI >> GUIComponent >> GUIListBase >> GUICircularList

Contents

Package: 
GUI
This class in other games:
UT2003, UT2004

Class: GUI.GUICircularList Parent: GUI.GUIListBase

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[edit] Properties

[edit] bAllowSelectEmpty

Type: bool

If true, allows selection of empty slots

Default value: True

[edit] bCenterInBounds

Type: bool

Center the list in the bounding box

Default value: True

[edit] bFillBounds

Type: bool

If true, the list will take up the whole bounding box

[edit] bIgnoreBackClick

Type: bool

If true, will ignore any click on back region

Default value: True

[edit] FixedItemsPerPage

Type: int

There are a fixed number of items in the list

[edit] Instance functions

[edit] CalculateOffset

function float CalculateOffset (float MouseX)


[edit] End

function End ()


[edit] Home

function Home ()


[edit] InitComponent

function InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIComponent.InitComponent


[edit] InternalOnClick

function bool InternalOnClick (GUIComponent Sender)


[edit] InternalOnKeyEvent

function bool InternalOnKeyEvent (out byte Key, out byte State, float delta)


[edit] InternalOnXControllerEvent

function bool InternalOnXControllerEvent (byte Id, GUI.eXControllerCodes iCode)


[edit] PgDown

function PgDown ()


[edit] PgUp

function PgUp ()


[edit] ScrollLeft

function ScrollLeft ()


[edit] ScrollRight

function ScrollRight ()


[edit] WheelDown

function WheelDown ()


[edit] WheelUp

function WheelUp ()