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UE2:GUIImage (UT2004)
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| Object >> GUI >> GUIComponent >> GUIImage |
Contents |
- Package:
- XInterface
- Direct subclasses:
- BackgroundImage, FloatingImage, GUIImageList, GUISectionBackground
- This class in other games:
- UE2Runtime, UT2003
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[edit] Properties
[edit] Property group 'GUIImage'
[edit] BorderOffsets
Type: float
Array size: 4
[edit] DropShadow
Type: Material
The Materinal used for a drop shadow
[edit] DropShadowX
Type: int
Offset for a drop shadow
[edit] DropShadowY
Type: int
Offset for a drop shadow
[edit] Image
Type: Material
The Material to Render
[edit] ImageAlign
Type: GUI.eImgAlign
If ISTY_Justified, how should image be aligned
[edit] ImageColor
Type: Object.Color
What color should we set
Default value:
| Member | Value |
|---|---|
| A | 255 |
| B | 255 |
| G | 255 |
| R | 255 |
[edit] ImageRenderStyle
Type: GUI.EMenuRenderStyle
How should we display this image
Default value: MSTY_Alpha
[edit] ImageStyle
Type: GUI.eImgStyle
How should the image be displayed
[edit] X1
Type: int
Default value: -1
[edit] X2
Type: int
Default value: -1
[edit] X3
Type: float
Default value: -1.0
[edit] Y1
Type: int
Default value: -1
[edit] Y2
Type: int
If set, it will pull a subimage from inside the image
Default value: -1
[edit] Y3
Type: float
Default value: -1.0
[edit] Default values
| Property | Value |
|---|---|
| RenderWeight | 0.1 |
[edit] Events
[edit] AdditionalDebugString
event string AdditionalDebugString ()
Overrides: GUIComponent.AdditionalDebugString
