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UE2:GUIImage (UT2004)

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UT2004 Object >> GUI >> GUIComponent >> GUIImage

Contents

Package: 
XInterface
Direct subclasses:
BackgroundImage, FloatingImage, GUIImageList, GUISectionBackground
This class in other games:
UE2Runtime, UT2003

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[edit] Properties

[edit] Property group 'GUIImage'

[edit] BorderOffsets

Type: float

Array size: 4


[edit] DropShadow

Type: Material

The Materinal used for a drop shadow

[edit] DropShadowX

Type: int

Offset for a drop shadow

[edit] DropShadowY

Type: int

Offset for a drop shadow

[edit] Image

Type: Material

The Material to Render

[edit] ImageAlign

Type: GUI.eImgAlign

If ISTY_Justified, how should image be aligned

[edit] ImageColor

Type: Object.Color

What color should we set

Default value:

Member Value
A 255
B 255
G 255
R 255

[edit] ImageRenderStyle

Type: GUI.EMenuRenderStyle

How should we display this image

Default value: MSTY_Alpha

[edit] ImageStyle

Type: GUI.eImgStyle

How should the image be displayed

[edit] X1

Type: int


Default value: -1

[edit] X2

Type: int


Default value: -1

[edit] X3

Type: float


Default value: -1.0

[edit] Y1

Type: int


Default value: -1

[edit] Y2

Type: int

If set, it will pull a subimage from inside the image

Default value: -1

[edit] Y3

Type: float


Default value: -1.0

[edit] Default values

Property Value
RenderWeight 0.1

[edit] Events

[edit] AdditionalDebugString

event string AdditionalDebugString ()

Overrides: GUIComponent.AdditionalDebugString


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