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UE2:GUIListBoxBase (UE2Runtime)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIListBoxBase |
Contents |
- Package:
- GUI
- Direct subclasses:
- GUIListBox, GUIMultiColumnListBox, GUIScrollTextBox
- This class in other games:
- UT2003, UT2004
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Class: GUI.GUIListBoxBase
The GUIListBoxBase is a wrapper for a GUIList and it's ScrollBar
Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved
[edit] Properties
[edit] bVisibleWhenEmpty
Type: bool
List box is visible when empty.
[edit] MyList
Type: GUIListBase
[edit] MyScrollBar
Type: GUIVertScrollBar
Modifiers: automated
Default value: GUIVertScrollBar'TheScrollbar'
[edit] Default values
| Property | Value |
|---|---|
| bAcceptsInput | True |
| PropagateVisibility | True |
| StyleName | "ListBox" |
[edit] Subobjects
[edit] TheScrollbar
Class: GUI.GUIVertScrollBar
| Property | Value |
|---|---|
| bVisible | False |
[edit] Instance functions
[edit] InitBaseList
function InitBaseList (GUIListBase LocalList)
[edit] SetHint
function SetHint (string NewHint)
Overrides: GUIComponent.SetHint
