I'm a doctor, not a mechanic
UE2:GUIListBoxBase (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIListBoxBase |
Contents |
- Package:
- XInterface
- Direct subclasses:
- DirectoryTreeListBox, GUIListBox, GUIMultiColumnListBox, GUIMultiOptionListBox, GUIScrollTextBox, GUITreeListBox, GUIVertImageListBox
- This class in other games:
- UE2Runtime, UT2003
| This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Class: UT2K4UI.GUIListBoxBase
The GUIListBoxBase is a wrapper for a GUIList and it's ScrollBar
Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved
[edit] Properties
[edit] Property group 'GUIListBoxBase'
[edit] bInitializeList
Type: bool
Propagated to list
Default value: True
[edit] bSorted
Type: bool
[edit] bVisibleWhenEmpty
Type: bool
List box is visible when empty.
[edit] DefaultListClass
Type: string
[edit] MyList
Type: GUIListBase
Modifiers: editconst
[edit] OutlineStyleName
Type: string
For propagating outline styles to the list
[edit] SectionStyleName
Type: string
For propagating section style to the list
Default value: "ListSection"
[edit] SelectedStyleName
Type: string
For propagating selected style to the list
[edit] Internal variables
[edit] MyScrollBar
Type: GUIScrollBarBase
Modifiers: automated
Default value: GUIVertScrollBar'TheScrollbar'
[edit] Default values
| Property | Value |
|---|---|
| bAcceptsInput | True |
| FontScale | FNS_Small |
| OnCreateComponent | InternalOnCreateComponent |
| PropagateVisibility | True |
| StyleName | "NoBackground" |
| ToolTip | GUIToolTip'GUIListBoxBaseToolTip' |
[edit] Subobjects
[edit] GUIListBoxBaseToolTip
Class: XInterface.GUIToolTip
Empty subobject definition.
[edit] TheScrollbar
Class: XInterface.GUIVertScrollBar
| Property | Value |
|---|---|
| bVisible | False |
[edit] Functions
[edit] Events
[edit] InitComponent
Overrides: GUIMultiComponent.InitComponent
[edit] Other instance functions
[edit] InitBaseList
[edit] InternalOnCreateComponent
[edit] SetFriendlyLabel
Overrides: GUIComponent.SetFriendlyLabel
[edit] SetHint
Overrides: GUIComponent.SetHint
