My program doesn't have bugs. It just develops random features.
UE2:GUIListSpacer (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIMenuOption >> GUIListSpacer |
- Package:
- XInterface
- Direct subclass:
- GUIListHeader
A non-selectable item for GUIMultiOptionLists.
[edit] Default values
| Property | Value |
|---|---|
| bNeverFocus | True |
| CaptionWidth | 1.0 |
| ComponentClassName | "XInterface.GUILabel" |
| ComponentWidth | 0.0 |
| OnClickSound | CS_None |
| StyleName | "NoBackground" |
| Tag | -2 |
[edit] Instance functions
[edit] InternalOnCreateComponent
function InternalOnCreateComponent (GUIComponent NewComp, GUIComponent Sender)
Overrides: GUIMenuOption.InternalOnCreateComponent
Propagates the GUIListSpacer's FontScale to any GUILabel created for the spacer.
