My program doesn't have bugs. It just develops random features.

UE2:GUIPanel (UE2Runtime)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
UE2Runtime Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel

Contents

Package: 
GUI
Direct subclasses:
GUISplitter, GUITabPanel
This class in other games:
UT2003, UT2004

Class: GUI.GUIPanel

The GUI panel is a visual control that holds components. All components who are children of the GUIPanel are bound to the panel by default.

Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved

[edit] Properties

[edit] Property group 'Menu'

[edit] Background

Type: Material


[edit] Default values

Property Value
bTabStop False
PropagateVisibility True

[edit] Functions

[edit] Events

[edit] MenuStateChange

event MenuStateChange (GUI.eMenuState Newstate)

Overrides: GUIMultiComponent.MenuStateChange


[edit] Other instance functions

[edit] InitComponent

function InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIMultiComponent.InitComponent


Personal tools