Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:GUIScrollTextBox (UE2Runtime)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIListBoxBase >> GUIScrollTextBox |
Contents |
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
[edit] Properties
[edit] bNoTeletype
Type: bool
Dont do the teletyping effect at all
[edit] bRepeat
Type: bool
Should the sequence be repeated ?
[edit] bStripColors
Type: bool
Strip out IRC-style colour characters (^C)
[edit] CharDelay
Type: float
This is the delay between each char
Default value: 0.25
[edit] EOLDelay
Type: float
This is the delay to use when reaching end of line
Default value: 0.75
[edit] InitialDelay
Type: float
Initial delay after new content was set
[edit] MyScrollText
Type: GUIScrollText
Modifiers: automated
Default value: GUIScrollText'TheText'
[edit] RepeatDelay
Type: float
This is used after all the text has been displayed and bRepeat is true
Default value: 3.0
[edit] TextAlign
Type: GUI.eTextAlign
How is text Aligned in the control
[edit] Subobjects
[edit] TheText
Class: GUI.GUIScrollText
Empty subobject definition.
[edit] Instance functions
[edit] AddText
function AddText (string NewText)
[edit] InitComponent
function InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: GUIMultiComponent.InitComponent
[edit] InternalOnAdjustTop
function InternalOnAdjustTop (GUIComponent Sender)
[edit] IsNumber
[edit] Restart
function Restart ()
[edit] SetContent
[edit] Stop
function Stop ()
