I don't need to test my programs. I have an error-correcting modem.
UE2:GUITabPanel (UE2Runtime)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel |
Contents |
- Package:
- GUI
- Direct subclasses:
- MySubTestPanelA, MySubTestPanelB, MyTestPanelA, MyTestPanelB, MyTestPanelC, Tab_AudioSettings, Tab_ControlSettings, Tab_DetailSettings, Tab_IForceSettings, Tab_InstantActionMain, Tab_MultiplayerHostServerSettings, Tab_NetworkSettings, Tab_PlayerSettings, Tab_VideoSettings
- This class in other games:
- UT2003, UT2004
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GUITabButton - A Tab Button has an associated Tab Control, and TabPanel.
Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved
[edit] Properties
[edit] Property group 'Menu'
[edit] bFillHeight
Type: bool
If true, the panel will set it's height = Top - ClipY
[edit] Internal variables
[edit] MyButton
Type: GUITabButton
[edit] Default values
| Property | Value |
|---|---|
| PropagateVisibility | False |
[edit] Instance functions
[edit] CanShowPanel
function bool CanShowPanel ()
[edit] InitPanel
function InitPanel ()
[edit] OnDestroyPanel
function OnDestroyPanel (optional bool bCancelled)
[edit] ShowPanel
function ShowPanel (bool bShow)
