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UE2:GUI (UE2Runtime)

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UE2Runtime Object >> GUI

Contents

Package: 
GUI
Known direct subclasses:
GUIComponent, GUIFont, GUIStyles, GUIUserKeyBinding
This class in other games:
UT2003, UT2004

Class: GUI.GUI

GUI is an abstract class that holds all of the enums and structs for the UI system

Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved

[edit] Constants

[edit] QBTN_Ok

Value: 1


[edit] QBTN_Cancel

Value: 2


[edit] QBTN_Retry

Value: 4


[edit] QBTN_Continue

Value: 8


[edit] QBTN_Yes

Value: 16


[edit] QBTN_No

Value: 32


[edit] QBTN_Abort

Value: 64


[edit] QBTN_Ignore

Value: 128


[edit] QBTN_OkCancel

Value: 3


[edit] QBTN_AbortRetry

Value: 68


[edit] QBTN_YesNo

Value: 48


[edit] QBTN_YesNoCancel

Value: 50


[edit] Properties

[edit] Controller

Type: GUIController

Callback to the GUIController running the show

[edit] Enums

See GUI enums.

[edit] Structs

[edit] GUIListElem

string item 
Object ExtraData 
string ExtraStrData 
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