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UE2:GameEngine (UE2Runtime)

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UE2Runtime Object >> Subsystem >> Engine >> GameEngine

Contents

Package: 
Engine
This class in other games:
U2, U2XMP, UDK, UT2003, UT2004, UT3

GameEngine: The game subsystem. This is a built-in Unreal class and it shouldn't be modified.

[edit] Properties

[edit] bCheatProtection

Type: bool


[edit] ConnectingMenuClass

Type: string

Modifiers: config

Menu that appears when you are connecting

[edit] DisconnectMenuClass

Type: string

Modifiers: config

Menu that appears when you are disconnected

[edit] DummyArray

Type: array<Object>

Do not modify

[edit] DummyObject

Type: Object

Do not modify

[edit] GEntry

Type: Level


[edit] GLevel

Type: Level


[edit] GPendingLevel

Type: PendingLevel


[edit] InitialMenuClass

Type: string

Modifiers: config

The initial menu that should appear

Default value: "RTInterface.MainMenu"

[edit] LastURL

Type: URL


[edit] LoadingClass

Type: string

Modifiers: config

Loading screen that appears

[edit] MainMenuClass

Type: string

Modifiers: config

Menu that appears when you first start

Default value: "RTInterface.MainMenu"

[edit] ServerActors

Type: array<string>

Modifiers: config


[edit] ServerPackages

Type: array<string>

Modifiers: config


Default value: "GamePlay"

[edit] Default values

Property Value
CacheSizeMegs 32

[edit] Structs

[edit] URL

string Protocol 
Protocol, i.e. "unreal" or "http".
string Host 
Protocol, i.e. "unreal" or "http".
int Port 
Optional host port.
string Map 
Map name, i.e. "SkyCity", default is "Index".
array<string> Op 
Options.
string Portal 
Portal to enter through, default is "".
int Valid