Always snap to grid
UE2:GameEngine (UE2Runtime)
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GameEngine: The game subsystem. This is a built-in Unreal class and it shouldn't be modified.
[edit] Properties
[edit] bCheatProtection
Type: bool
[edit] ConnectingMenuClass
Type: string
Modifiers: config
Menu that appears when you are connecting
[edit] DisconnectMenuClass
Type: string
Modifiers: config
Menu that appears when you are disconnected
[edit] DummyArray
Do not modify
[edit] DummyObject
Type: Object
Do not modify
[edit] GEntry
Type: Level
[edit] GLevel
Type: Level
[edit] GPendingLevel
Type: PendingLevel
[edit] InitialMenuClass
Type: string
Modifiers: config
The initial menu that should appear
Default value: "RTInterface.MainMenu"
[edit] LastURL
Type: URL
[edit] LoadingClass
Type: string
Modifiers: config
Loading screen that appears
[edit] MainMenuClass
Type: string
Modifiers: config
Menu that appears when you first start
Default value: "RTInterface.MainMenu"
[edit] ServerActors
Modifiers: config
[edit] ServerPackages
Modifiers: config
Default value: "GamePlay"
[edit] Default values
| Property | Value |
|---|---|
| CacheSizeMegs | 32 |
