I don't need to test my programs. I have an error-correcting modem.
UE2:GameEngine (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
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GameEngine: The game subsystem. This is a built-in Unreal class and it shouldn't be modified.
[edit] Properties
[edit] Property group 'Settings'
[edit] ColorHighDetailMeshes
Type: bool
Modifiers: config
[edit] ColorInterfaceTextures
Type: bool
Modifiers: config
[edit] ColorNoCollisionMeshes
Type: bool
Modifiers: config
[edit] ColorPlayerAndWeaponTextures
Type: bool
Modifiers: config
[edit] ColorSlowCollisionMeshes
Type: bool
Modifiers: config
[edit] ColorWorldTextures
Type: bool
Modifiers: config
[edit] Property group 'VoiceChat'
[edit] VoIPAllowVAD
Type: bool
Modifiers: globalconfig
[edit] Internal variables
[edit] bCheatProtection
Type: bool
[edit] ConnectingMenuClass
Type: string
Modifiers: globalconfig
Menu that appears when you are connecting
[edit] DisconnectMenuClass
Type: string
Modifiers: globalconfig
Menu that appears when you are disconnected
[edit] DummyArray
Do not modify
[edit] DummyObject
Type: Object
Do not modify
[edit] DummyString
Type: string
Do not modify
[edit] GEntry
Type: Level
[edit] GLevel
Type: Level
[edit] GPendingLevel
Type: PendingLevel
[edit] LastURL
Type: URL
[edit] LoadingClass
Type: string
Modifiers: globalconfig
Loading screen that appears
[edit] MainMenuClass
Type: string
Modifiers: globalconfig
Menu that appears when you first start
[edit] ServerActors
Modifiers: config
[edit] ServerPackages
Modifiers: config
[edit] SinglePlayerMenuClass
Type: string
Modifiers: globalconfig
Menu that appears when you return from a single player match after a cinematic game
