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UE2:GameEngine (UT2004)

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UT2004 Object >> Subsystem >> Engine >> GameEngine

Contents

Package: 
Engine
This class in other games:
U2, U2XMP, UDK, UE2Runtime, UT2003, UT3

GameEngine: The game subsystem. This is a built-in Unreal class and it shouldn't be modified.

[edit] Properties

[edit] Property group 'Settings'

[edit] ColorHighDetailMeshes

Type: bool

Modifiers: config


[edit] ColorInterfaceTextures

Type: bool

Modifiers: config


[edit] ColorNoCollisionMeshes

Type: bool

Modifiers: config


[edit] ColorPlayerAndWeaponTextures

Type: bool

Modifiers: config


[edit] ColorSlowCollisionMeshes

Type: bool

Modifiers: config


[edit] ColorWorldTextures

Type: bool

Modifiers: config


[edit] Property group 'VoiceChat'

[edit] VoIPAllowVAD

Type: bool

Modifiers: globalconfig


[edit] Internal variables

[edit] bCheatProtection

Type: bool


[edit] ConnectingMenuClass

Type: string

Modifiers: globalconfig

Menu that appears when you are connecting

[edit] DisconnectMenuClass

Type: string

Modifiers: globalconfig

Menu that appears when you are disconnected

[edit] DummyArray

Type: array<Object>

Do not modify

[edit] DummyObject

Type: Object

Do not modify

[edit] DummyString

Type: string

Do not modify

[edit] GEntry

Type: Level


[edit] GLevel

Type: Level


[edit] GPendingLevel

Type: PendingLevel


[edit] LastURL

Type: URL


[edit] LoadingClass

Type: string

Modifiers: globalconfig

Loading screen that appears

[edit] MainMenuClass

Type: string

Modifiers: globalconfig

Menu that appears when you first start

[edit] ServerActors

Type: array<string>

Modifiers: config


[edit] ServerPackages

Type: array<string>

Modifiers: config


[edit] SinglePlayerMenuClass

Type: string

Modifiers: globalconfig

Menu that appears when you return from a single player match after a cinematic game

[edit] Structs

[edit] URL

string Protocol 
Protocol, i.e. "unreal" or "http".
string Host 
Protocol, i.e. "unreal" or "http".
int Port 
Optional host port.
string Map 
Map name, i.e. "SkyCity", default is "Index".
array<string> Op 
Options.
string Portal 
Portal to enter through, default is "".
int Valid 
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