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UE2:HUD_Assault (UT2004)

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UT2004 Object >> Actor >> Hud >> HudBase >> HudCDeathMatch >> HudCTeamDeathMatch >> HUD_Assault

Contents

Package: 
UT2k4Assault

HUD_Assault Created by Laurent Delayen © 2003, Epic Games, Inc. All Rights Reserved

[edit] Properties

[edit] Property group 'HUD_Assault'

[edit] ObjectiveBoard

Type: ObjectiveProgressDisplay


[edit] ReinforceBackground

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 5
PosX 0.0
PosY 0.06
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 168
X2 334
Y1 211
Y2 255
TextureScale 0.53
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Texture'HudContent.Generic.HUD'

[edit] ReinforceBackGroundDisc

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_UpperLeft
OffsetX 5
OffsetY 0
PosX 0.0
PosY 0.06
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 119
X2 173
Y1 258
Y2 313
TextureScale 0.53
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Texture'HudContent.Generic.HUD'

[edit] ReinforceIcon

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_MiddleLeft
OffsetX 15
OffsetY 28
PosX 0.0
PosY 0.06
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 111
X2 144
Y1 355
Y2 390
TextureScale 0.53
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Texture'HudContent.Generic.HUD'

[edit] ReinforcePulse

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_MiddleLeft
OffsetX 1
OffsetY 28
PosX 0.0
PosY 0.06
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 342
X2 406
Y1 438
Y2 502
TextureScale 0.5
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'HudContent.Generic.HUDPulse'

[edit] ReinforceSprNum

Type: HudBase.NumericWidget


Default value:

Member Value
bPadWithZeroes 1
DrawPivot DP_MiddleLeft
MinDigitCount 2
OffsetX 60
OffsetY 27
PosX 0.0
PosY 0.06
RenderStyle STY_Alpha
TextureScale 0.54
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255

[edit] RoundTimeBackGround

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 5
PosX 0.0
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 168
X2 334
Y1 211
Y2 255
TextureScale 0.53
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Texture'HudContent.Generic.HUD'

[edit] RoundTimeBackGroundDisc

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_UpperLeft
OffsetX 5
OffsetY 0
PosX 0.0
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 119
X2 173
Y1 258
Y2 313
TextureScale 0.53
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Texture'HudContent.Generic.HUD'

[edit] RoundTimeIcon

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_MiddleLeft
OffsetX 15
OffsetY 28
PosX 0.0
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 150
X2 184
Y1 356
Y2 389
TextureScale 0.53
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Texture'HudContent.Generic.HUD'

[edit] RoundTimeMinutes

Type: HudBase.NumericWidget


Default value:

Member Value
DrawPivot DP_MiddleLeft
MinDigitCount 2
OffsetX 20
OffsetY 27
PosX 0.0
PosY 0.0
RenderStyle STY_Alpha
TextureScale 0.54
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255

[edit] RoundTimeSeconds

Type: HudBase.NumericWidget


Default value:

Member Value
bPadWithZeroes 1
DrawPivot DP_MiddleLeft
MinDigitCount 2
OffsetX 110
OffsetY 27
PosX 0.0
PosY 0.0
RenderStyle STY_Alpha
TextureScale 0.54
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255

[edit] RoundTimeSeparator

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_MiddleLeft
OffsetX 100
OffsetY 28
PosX 0.0
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 495
X2 503
Y1 91
Y2 112
TextureScale 0.54
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Texture'HudContent.Generic.HUD'

[edit] TeleportBackground

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 5
PosX 0.0
PosY 0.18
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 168
X2 334
Y1 211
Y2 255
TextureScale 0.53
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Texture'HudContent.Generic.HUD'

[edit] TeleportBackgroundDisc

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_UpperLeft
OffsetX 5
OffsetY 0
PosX 0.0
PosY 0.18
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 119
X2 173
Y1 258
Y2 313
TextureScale 0.53
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Texture'HudContent.Generic.HUD'

[edit] TeleportIcon

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_MiddleLeft
OffsetX 9
OffsetY 37
PosX 0.0
PosY 0.18
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 429
X2 489
Y1 136
Y2 173
TextureScale 0.4
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Texture'HudContent.Generic.HUD'

[edit] TeleportPulse

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_MiddleLeft
OffsetX 1
OffsetY 28
PosX 0.0
PosY 0.18
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 342
X2 406
Y1 438
Y2 502
TextureScale 0.5
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'HudContent.Generic.HUDPulse'

[edit] TeleportSprNum

Type: HudBase.NumericWidget


Default value:

Member Value
bPadWithZeroes 1
DrawPivot DP_MiddleLeft
MinDigitCount 2
OffsetX 60
OffsetY 27
PosX 0.0
PosY 0.18
RenderStyle STY_Alpha
TextureScale 0.54
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255

[edit] VSBackground

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 5
PosX 0.0
PosY 0.12
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 168
X2 334
Y1 211
Y2 255
TextureScale 0.53
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Texture'HudContent.Generic.HUD'

[edit] VSBackgroundDisc

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_UpperLeft
OffsetX 5
OffsetY 0
PosX 0.0
PosY 0.12
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 119
X2 173
Y1 258
Y2 313
TextureScale 0.53
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Texture'HudContent.Generic.HUD'

[edit] VSIcon

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_MiddleLeft
OffsetX 37
OffsetY 90
PosX 0.0
PosY 0.12
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 0
X2 128
Y1 0
Y2 128
TextureScale 0.17
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Texture'AS_FX_TX.Icons.ScoreBoard_Objective_Final'

[edit] VSPulse

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_MiddleLeft
OffsetX 1
OffsetY 28
PosX 0.0
PosY 0.12
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 342
X2 406
Y1 438
Y2 502
TextureScale 0.5
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'HudContent.Generic.HUDPulse'

[edit] Internal variables

See HUD_Assault internal variables.

[edit] Default values

Property Value
HudColorHighLight
Member Value
A 255
B 32
G 192
R 255

[edit] Functions

[edit] Static functions

[edit] ClipScreenCoords

static function ClipScreenCoords (Canvas C, out float X, out float Y, optional float XL, optional float YL)


[edit] Draw_2DCollisionBox

static function Draw_2DCollisionBox (Canvas C, Actor A, Object.Vector ScrPos, string Description, float ColExpand, bool bSizeOverride)


[edit] DrawCustomHealthInfo

static function DrawCustomHealthInfo (Canvas C, PlayerController PC, bool bSkaarj)


[edit] ExpandTargetOrientationToCanvas

final static function Object.Vector ExpandTargetOrientationToCanvas (Canvas C, Object.Vector Orientation)


[edit] GetGYRColorRamp

static function Object.Color GetGYRColorRamp (float Pct)


[edit] GetScreenCorner

static function Object.Vector GetScreenCorner (Canvas C, Actor A, Object.Vector CornerVect, Object.Vector IPScrO, Object.Rotator CameraRotation, float ColExpand)


[edit] GetTargetOrientation

final static function Object.Vector GetTargetOrientation (Actor Target, Object.Vector CamLoc, Object.Rotator CamRot)


[edit] GetTeamColor

static function Object.Color GetTeamColor (byte Team)

Overrides: HudCDeathMatch.GetTeamColor


[edit] IsTargetInFrontOfPlayer

static function bool IsTargetInFrontOfPlayer (Canvas C, Actor Target, out Object.Vector ScreenPos, Object.Vector CamLoc, Object.Rotator CamRot)


[edit] Exec functions

[edit] ShowObjectiveBoard

exec function ShowObjectiveBoard ()


[edit] ShowSpawnAreas

exec function ShowSpawnAreas ()


[edit] Events

[edit] AnnouncementPlayed

event AnnouncementPlayed (name AnnouncerSound, byte Switch)

Overrides: Hud.AnnouncementPlayed


[edit] Destroyed

simulated event Destroyed ()

Overrides: Hud.Destroyed


[edit] PostBeginPlay

simulated event PostBeginPlay ()

Overrides: HudCDeathMatch.PostBeginPlay


[edit] TeamChanged

simulated event TeamChanged ()


[edit] Tick

simulated event Tick (float DeltaTime)

Overrides: HudCTeamDeathMatch.Tick


[edit] Other instance functions

See HUD_Assault instance functions.