I'm a doctor, not a mechanic
UE2:HealthCharger (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> xPickUpBase >> HealthCharger |
Contents |
- Package:
- XGame
- Direct subclass:
- NewHealthCharger
- This class in other games:
- UT2003
Pickup base for HealthPacks.
[edit] Default values
| Property | Value | ||||
|---|---|---|---|---|---|
| DrawScale | 0.5 | ||||
| DrawType | DT_StaticMesh | ||||
| NewDrawScale | 0.45 | ||||
| NewPrePivot |
|
||||
| NewStaticMesh | 2k4chargerMESHES.HealthChargerMESH-DS | ||||
| PowerUp | XPickups.HealthPack | ||||
| SpawnHeight | 45.0 | ||||
| StaticMesh | XGame_rc.HealthChargerMesh | ||||
| Texture | None |
[edit] Events
[edit] PostBeginPlay
event PostBeginPlay ()
Overrides: xPickUpBase.PostBeginPlay
Adjusts the position of the health charger for maps converted from UT2003 where the charger mesh was a bit larger.
