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UE2:HitScanBlockingVolume (UT2003)
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| Object >> Actor >> Brush >> Volume >> BlockingVolume >> HitScanBlockingVolume |
Contents |
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Class: XWeapons.HitScanBlockingVolume Parent: Engine.BlockingVolume
Used to limit where hit-scan weapons
[edit] Default values
| Property | Value |
|---|---|
| bBlockZeroExtentTraces | True |
| bWorldGeometry | False |
