I love the smell of UnrealEd crashing in the morning. – tarquin
UE2:Hud (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- Direct subclasses:
- CinematicHud, HudBase
- This class in other games:
- UT2004
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
[edit] Properties
[edit] Property group 'Hud'
[edit] bCrosshairShow
Type: bool
Modifiers: globalconfig
Default value: True
[edit] bHideHUD
Type: bool
Modifiers: globalconfig
[edit] bMessageBeep
Type: bool
Modifiers: globalconfig
Default value: True
[edit] bShowBadConnectionAlert
Type: bool
Display indication of bad connection
[edit] bShowDebugInfo
Type: bool
if true, show properties of current ViewTarget
[edit] bShowPersonalInfo
Type: bool
Modifiers: globalconfig
Default value: True
[edit] bShowPoints
Type: bool
Modifiers: globalconfig
Default value: True
[edit] bShowPortrait
Type: bool
Modifiers: globalconfig
Default value: True
[edit] bShowScoreBoard
Type: bool
Display current score-board instead of Hud elements
[edit] bShowVoteMenu
Type: bool
[edit] bShowWeaponBar
Type: bool
Modifiers: globalconfig
Default value: True
[edit] bShowWeaponInfo
Type: bool
Modifiers: globalconfig
Default value: True
[edit] ConsoleColor
Type: Object.Color
Default value:
| Member | Value |
|---|---|
| A | 255 |
| B | 253 |
| G | 216 |
| R | 153 |
[edit] ConsoleMessagePosX
Type: float
[edit] ConsoleMessagePosY
Type: float
DP_LowerLeft
Default value: 1.0
[edit] CrossHairColor
Type: Object.Color
Modifiers: globalconfig
Default value:
| Member | Value |
|---|---|
| A | 255 |
| B | 255 |
| G | 255 |
| R | 255 |
[edit] CrosshairOpacity
Type: float
Modifiers: globalconfig
Default value: 1.0
[edit] CrosshairScale
Type: float
Modifiers: globalconfig
Default value: 1.0
[edit] CrosshairStyle
Type: int
Modifiers: globalconfig
[edit] HudCanvasScale
Type: float
Modifiers: globalconfig
Specifies amount of screen-space to use (for TV's).
Default value: 0.95
[edit] HudOpacity
Type: float
Modifiers: globalconfig
make everything transparent
Default value: 255.0
[edit] HudScale
Type: float
Modifiers: globalconfig
Global Scale for all widgets
Default value: 1.0
[edit] LocalStatsScreen
Type: ScoreBoard
[edit] MOTDColor
Type: Object.Color
Default value:
| Member | Value |
|---|---|
| A | 255 |
| B | 255 |
| G | 255 |
| R | 255 |
[edit] OverrideConsoleFont
Type: Font
[edit] OverrideConsoleFontName
Type: string
Modifiers: localized
[edit] PawnOwner
Type: Pawn
[edit] PawnOwnerPRI
Type: PlayerReplicationInfo
[edit] PlayerConsole
Type: Console
[edit] PlayerOwner
Type: PlayerController
[edit] ProgressFadeTime
Type: float
Default value: 1.0
[edit] ProgressFontFont
Type: Font
[edit] ProgressFontName
Type: string
Modifiers: localized
Default value: "UT2003Fonts.FontEurostile12"
[edit] ScoreBoard
Type: ScoreBoard
[edit] VoteMenu
Type: Actor
hook for mod authors
[edit] Internal variables
[edit] bBuiltMOTD
Type: bool
Set to true when the MOTD has been set
[edit] BlueColor
Type: Object.Color
Default value:
| Member | Value |
|---|---|
| A | 255 |
| B | 255 |
| G | 0 |
| R | 0 |
[edit] bNoEnemyNames
Type: bool
Modifiers: globalconfig
[edit] bShowLocalStats
Type: bool
[edit] ConsoleFontSize
Type: int
Modifiers: globalconfig
Default value: 5
[edit] ConsoleMessageCount
Type: int
Modifiers: globalconfig
Default value: 4
[edit] CyanColor
Type: Object.Color
Default value:
| Member | Value |
|---|---|
| A | 255 |
| B | 255 |
| G | 255 |
| R | 0 |
[edit] FontArrayFonts
Type: Font
Array size: 9
[edit] FontArrayNames
Type: string
Array size: 9
Modifiers: localized
Default value, index 0: "Engine.DefaultFont"
Default value, index 1: "Engine.DefaultFont"
Default value, index 2: "Engine.DefaultFont"
Default value, index 3: "Engine.DefaultFont"
Default value, index 4: "Engine.DefaultFont"
Default value, index 5: "Engine.DefaultFont"
Default value, index 6: "Engine.DefaultFont"
Default value, index 7: "Engine.DefaultFont"
Default value, index 8: "Engine.DefaultFont"
[edit] FontScreenWidthMedium
Type: int
Array size: 9
[edit] FontScreenWidthSmall
Type: int
Array size: 9
[edit] GoldColor
Type: Object.Color
Default value:
| Member | Value |
|---|---|
| A | 255 |
| B | 0 |
| G | 255 |
| R | 255 |
[edit] GrayColor
Type: Object.Color
Default value:
| Member | Value |
|---|---|
| A | 255 |
| B | 200 |
| G | 200 |
| R | 200 |
[edit] GreenColor
Type: Object.Color
Default value:
| Member | Value |
|---|---|
| A | 255 |
| B | 0 |
| G | 255 |
| R | 0 |
[edit] MessageFontOffset
Type: int
Modifiers: globalconfig
[edit] MOTD
Type: string
Array size: 4
Holds the expanded MOTD Lines
[edit] MOTDState
Type: int
[edit] PurpleColor
Type: Object.Color
Default value:
| Member | Value |
|---|---|
| A | 255 |
| B | 255 |
| G | 0 |
| R | 255 |
[edit] RedColor
Type: Object.Color
Default value:
| Member | Value |
|---|---|
| A | 255 |
| B | 0 |
| G | 0 |
| R | 255 |
[edit] ResScaleX
Type: float
Modifiers: transient
[edit] ResScaleY
Type: float
Modifiers: transient
[edit] TextMessages
Type: ConsoleMessage
Array size: 8
[edit] TurqColor
Type: Object.Color
Default value:
| Member | Value |
|---|---|
| A | 255 |
| B | 255 |
| G | 128 |
| R | 0 |
[edit] WhiteColor
Type: Object.Color
Default value:
| Member | Value |
|---|---|
| A | 255 |
| B | 255 |
| G | 255 |
| R | 255 |
[edit] Default values
| Property | Value |
|---|---|
| bHidden | True |
| RemoteRole | ROLE_None |
[edit] Structs
[edit] ConsoleMessage
- string Text
- Object.Color TextColor
- float MessageLife
- PlayerReplicationInfo PRI
[edit] Functions
[edit] Static functions
[edit] GetConsoleFont
[edit] GetMediumFontFor
[edit] LargerFontThan
[edit] LoadFontStatic
[edit] Exec functions
[edit] GrowHUD
[edit] NextStats
[edit] ShowDebug
[edit] ShowHud
[edit] ShowScores
[edit] ShowStats
[edit] ShrinkHUD
[edit] Native functions
[edit] Draw3DLine
[edit] Events
[edit] ConnectFailure
[edit] Destroyed
Overrides: Actor.Destroyed
[edit] PostBeginPlay
Overrides: Actor.PostBeginPlay
[edit] PostRender
[edit] WorldSpaceOverlays
[edit] Other instance functions
[edit] AddTextMessage
[edit] BuildMOTD
[edit] CheckCountdown
[edit] CreateKeyMenus
[edit] DisplayBadConnectionAlert
[edit] DisplayMessages
[edit] DisplayPortrait
[edit] DisplayProgressMessages
[edit] DrawCrosshair
[edit] DrawHud
[edit] DrawInstructionGfx
[edit] DrawLevelAction
[edit] DrawRoute
[edit] DrawSpectatingHud
[edit] DrawTargeting
[edit] DrawTypingPrompt
[edit] GetFontSizeIndex
[edit] GetLocalStatsScreen
[edit] LinkActors
[edit] LoadFont
[edit] LoadProgressFont
[edit] LocalizedMessage
[edit] Message
[edit] Reset
Overrides: Actor.Reset
