Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:Impact (UE2Runtime)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> DamageType >> Impact |
Contents |
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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[edit] Default values
| Property | Value |
|---|---|
| DamageWeaponName | "Impact Hammer" |
| DeathString | "%o got smeared by %k's piston." |
