Always snap to grid
UE2:Info (UT2004)
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Contents |
- Package:
- Engine
- Known direct subclasses:
- ASCinematic_SceneManager, AccessControl, AnnounceAdrenaline, AnnouncerQueueManager, AnnouncerVoice, BroadcastHandler, CameraTextureClient, Combo, FileLog, FluidSurfaceInfo, GameInfo, GameRules, GameStats, InternetInfo, LevelGameRules, LocalMessage, MapList, MapListLoader, MaplistManagerBase, MasterServerLink, MessageTextureClient, Mutator, ObjectiveProgressDisplay, PlayerChatManager, PlayerSpawnManager, PotentialClimbWatcher, PowerLink, ReplicationInfo, RestingFormation, SavedMove, SceneManager, SceneSubtitles, ScoreBoard, Security, TeamAI, TerrainInfo, UDamageTimer, VoiceChatRoom, VoicePack, VolumeTimer, VotingHandler, ZoneInfo
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Info, the root of all information holding classes.
Properties
BotsGroup
Type: string
Modifiers: const, localized
Default value: "Bots"
ChatGroup
Type: string
Modifiers: const, localized
Default value: "Chat"
GameGroup
Type: string
Modifiers: const, localized
Default value: "Game"
KickVoteGroup
Type: string
Modifiers: const, localized
Default value: "Kick Voting"
MapVoteGroup
Type: string
Modifiers: const, localized
Default value: "Map Voting"
RulesGroup
Type: string
Modifiers: const, localized
Default value: "Rules"
ServerGroup
Type: string
Modifiers: const, localized
Default value: "Server"
Default values
| Property | Value |
|---|---|
| bHidden | True |
| bOnlyDirtyReplication | True |
| bSkipActorPropertyReplication | True |
| NetUpdateFrequency | 10.0 |
| RemoteRole | ROLE_None |
Functions
Static events
AcceptPlayInfoProperty
AllowClassRemoval
static event bool AllowClassRemoval ()
GetDescriptionText
GetSecurityLevel
Other static functions
FillPlayInfo
static function FillPlayInfo (PlayInfo PlayInfo)
