My program doesn't have bugs. It just develops random features.
UE2:InventoryAttachment (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- Direct subclasses:
- ArtifactAttachment, WeaponAttachment
- This class in other games:
- U2XMP, UE2Runtime, UT2003, UT2004
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[edit] Default values
| Property | Value |
|---|---|
| bOnlyDirtyReplication | True |
| bOnlyDrawIfAttached | True |
| bUseLightingFromBase | True |
| DrawType | DT_Mesh |
| NetUpdateFrequency | 10.0 |
| RemoteRole | ROLE_SimulatedProxy |
[edit] Instance functions
[edit] InitFor
function InitFor (Inventory I)
[edit] SetEnabled
function SetEnabled (bool bVal)
