My program doesn't have bugs. It just develops random features.

UE2:InventoryAttachment (U2)

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U2 Object >> Actor >> InventoryAttachment

Contents

Package: 
Engine
Direct subclasses:
ArtifactAttachment, WeaponAttachment
This class in other games:
U2XMP, UE2Runtime, UT2003, UT2004

null

Default values

Property Value
bOnlyDirtyReplication True
bOnlyDrawIfAttached True
bUseLightingFromBase True
DrawType DT_Mesh
NetUpdateFrequency 10.0
RemoteRole ROLE_SimulatedProxy

Instance functions

InitFor

function InitFor (Inventory I)


SetEnabled

function SetEnabled (bool bVal)