I don't need to test my programs. I have an error-correcting modem.

UE2:InventoryAttachment (UT2004)

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UT2004 Object >> Actor >> InventoryAttachment

Contents

Package: 
Engine
Direct subclass:
WeaponAttachment
This class in other games:
U2, U2XMP, UE2Runtime, UT2003

null

[edit] Properties

[edit] bFastAttachmentReplication

Type: bool


Default value: True

[edit] inventoryattachment_dummy

Type: int

packing for hammer. disregard. --ryan.

[edit] Default values

Property Value
AttachmentBone 'righthand'
bOnlyDirtyReplication True
bOnlyDrawIfAttached True
bUseLightingFromBase True
DrawType DT_Mesh
NetUpdateFrequency 10.0
RemoteRole ROLE_SimulatedProxy

[edit] Instance functions

[edit] InitFor

function InitFor (Inventory I)