Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:KRepulsor (UE2Runtime)
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[edit] Properties
[edit] Property group 'KRepulsor'
[edit] bEnableRepulsion
Type: bool
[edit] CheckDir
Type: Object.Vector
In owner ref frame
Default value:
| Member | Value |
|---|---|
| Z | -1.0 |
[edit] CheckDist
Type: float
Default value: 50.0
[edit] PenScale
Type: float
Default value: 1.0
[edit] Softness
Type: float
Default value: 0.1
[edit] Internal variables
[edit] KContact
Type: int
Modifiers: transient, const
[edit] Default values
| Property | Value |
|---|---|
| bBlockNonZeroExtentTraces | False |
| bBlockZeroExtentTraces | False |
| bHardAttach | True |
| RemoteRole | ROLE_None |
