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UE2:KRepulsor (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- Engine
- This class in other games:
- U2, UE2Runtime
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[edit] Properties
[edit] Property group 'KRepulsor'
[edit] bEnableRepulsion
Type: bool
Default value: True
[edit] bRepulseWater
Type: bool
Repulsor should repulse against water volumes
[edit] CheckDir
Type: Object.Vector
In owner ref frame
Default value:
| Member | Value |
|---|---|
| X | 0.0 |
| Y | 0.0 |
| Z | -1.0 |
[edit] CheckDist
Type: float
Default value: 50.0
[edit] PenOffset
Type: float
[edit] PenScale
Type: float
Default value: 1.0
[edit] Softness
Type: float
Default value: 0.1
[edit] Internal variables
[edit] bRepulsorInContact
Type: bool
Repulsor is currently contacting something.
[edit] bRepulsorOnWater
Type: bool
Repulsor is contacting water (bRepulseWater must be set)
[edit] KContact
Type: pointer
Modifiers: transient, const
[edit] Default values
| Property | Value |
|---|---|
| bBlockNonZeroExtentTraces | False |
| bBlockZeroExtentTraces | False |
| bHardAttach | True |
| RemoteRole | ROLE_None |
