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UE2:KRepulsor (UT2004)

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UT2004 Object >> Actor >> KRepulsor

Contents

Package: 
Engine
This class in other games:
U2, UE2Runtime

null

[edit] Properties

[edit] Property group 'KRepulsor'

[edit] bEnableRepulsion

Type: bool


Default value: True

[edit] bRepulseWater

Type: bool

Repulsor should repulse against water volumes

[edit] CheckDir

Type: Object.Vector

In owner ref frame

Default value:

Member Value
X 0.0
Y 0.0
Z -1.0

[edit] CheckDist

Type: float


Default value: 50.0

[edit] PenOffset

Type: float


[edit] PenScale

Type: float


Default value: 1.0

[edit] Softness

Type: float


Default value: 0.1

[edit] Internal variables

[edit] bRepulsorInContact

Type: bool

Repulsor is currently contacting something.

[edit] bRepulsorOnWater

Type: bool

Repulsor is contacting water (bRepulseWater must be set)

[edit] KContact

Type: pointer

Modifiers: transient, const


[edit] Default values

Property Value
bBlockNonZeroExtentTraces False
bBlockZeroExtentTraces False
bHardAttach True
RemoteRole ROLE_None
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