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UE2:KRepulsor (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- Engine
- This class in other games:
- U2, UE2Runtime
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Properties
Property group 'KRepulsor'
bEnableRepulsion
Type: bool
Default value: True
bRepulseWater
Type: bool
Repulsor should repulse against water volumes
CheckDir
Type: Object.Vector
In owner ref frame
Default value:
| Member | Value |
|---|---|
| X | 0.0 |
| Y | 0.0 |
| Z | -1.0 |
CheckDist
Type: float
Default value: 50.0
PenOffset
Type: float
PenScale
Type: float
Default value: 1.0
Softness
Type: float
Default value: 0.1
Internal variables
bRepulsorInContact
Type: bool
Repulsor is currently contacting something.
bRepulsorOnWater
Type: bool
Repulsor is contacting water (bRepulseWater must be set)
KContact
Type: pointer
Modifiers: transient, const
Default values
| Property | Value |
|---|---|
| bBlockNonZeroExtentTraces | False |
| bBlockZeroExtentTraces | False |
| bHardAttach | True |
| RemoteRole | ROLE_None |
