Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:KillingSpreeMessage (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Info >> LocalMessage >> CriticalEventPlus >> KillingSpreeMessage |
Contents |
- Package:
- UnrealGame
- This class in other games:
- UT, UT2004
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Switch is the note. RelatedPRI_1 is the player on the spree.
[edit] Properties
[edit] Property group 'Messages'
[edit] EndFemaleSpree
Type: string
Modifiers: localized
Default value: "was looking good till she killed herself!"
[edit] EndSelfSpree
Type: string
Modifiers: localized
Default value: "was looking good till he killed himself!"
[edit] EndSpreeNote
Type: string
Modifiers: localized
Default value: "'s killing spree ended by"
[edit] EndSpreeNoteTrailer
Type: string
Modifiers: localized
[edit] MultiKillString
Type: string
Modifiers: localized
[edit] SelfSpreeNote
Type: string
Array size: 10
Modifiers: localized
Default value, index 0: "Killing Spree!"
Default value, index 1: "Rampage!"
Default value, index 2: "Dominating!"
Default value, index 3: "Unstoppable!"
Default value, index 4: "GODLIKE!"
Default value, index 5: "WICKED SICK!"
[edit] SpreeNote
Type: string
Array size: 10
Modifiers: localized
Default value, index 0: "is on a killing spree!"
Default value, index 1: "is on a rampage!"
Default value, index 2: "is dominating!"
Default value, index 3: "is unstoppable!"
Default value, index 4: "is Godlike!"
Default value, index 5: "is Wicked SICK!"
[edit] SpreeSound
Type: Sound
Array size: 10
Default value, index 0: Sound'AnnouncerMain.Killing_Spree'
Default value, index 1: Sound'AnnouncerMain.Rampage'
Default value, index 2: Sound'AnnouncerMain.Dominating'
Default value, index 3: Sound'AnnouncerMain.Unstoppable'
Default value, index 4: Sound'AnnouncerMain.GodLike'
Default value, index 5: Sound'AnnouncerMain.WhickedSick'
[edit] Default values
| Property | Value |
|---|---|
| FontSize | 0 |
[edit] Static functions
[edit] ClientReceive
Overrides: LocalMessage.ClientReceive
[edit] GetFontSize
Overrides: LocalMessage.GetFontSize
[edit] GetRelatedString
Overrides: LocalMessage.GetRelatedString
[edit] GetString
Overrides: LocalMessage.GetString
