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UE2:LG_ParticleDamage (U2XMP)
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| Object >> Force >> ActorCollisionNotifier >> ParticleDamage >> LG_ParticleDamage |
- Package:
- U2
- Within class:
- ParticleGenerator
- Direct subclass:
- LG_ParticleDamageEx
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
$Author: Mbaldwin $ $Date: 10/31/02 7:59p $ $Revision: 4 $ Name: LG_ParticleDamage.uc Author: Aaron R Leiby Date: 17 August 2002 Description: How to use this class:
[edit] Properties
[edit] SpawnClassString
Type: string
Default value: "U2Weapons.projectileLeech"
[edit] Default values
| Property | Value |
|---|---|
| bDeleteOnContact | True |
| bUseTrace | True |
| Priority | 8.0 |
| Radius | 8.0 |
[edit] Events
[edit] NotifyPenetratingActor
Overrides: ParticleDamage.NotifyPenetratingActor
