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UE2:LMSBroadcastHandler (UT2003)

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UT2003 Object >> Actor >> Info >> BroadcastHandler >> LMSBroadcastHandler

Contents

Package: 
BonusPack
This class in other games:
UT2004

BroadcastHandler

Message broadcasting is delegated to BroadCastHandler by the GameInfo. The BroadCastHandler handles both text messages (typed by a player) and localized messages (which are identified by a LocalMessage class and id). GameInfos produce localized messages using their DeathMessageClass and GameMessageClass classes.

This is a built-in Unreal class and it shouldn't be modified.

[edit] Instance functions

[edit] AllowsBroadcast

function bool AllowsBroadcast (Actor broadcaster, int Len)

Overrides: BroadcastHandler.AllowsBroadcast


[edit] Broadcast

function Broadcast (Actor Sender, coerce string Msg, optional name Type)

Overrides: BroadcastHandler.Broadcast


[edit] BroadcastTeam

function BroadcastTeam (Controller Sender, coerce string Msg, optional name Type)

Overrides: BroadcastHandler.BroadcastTeam