Gah - a solution with more questions. – EntropicLqd
UE2:LandMine (UT2004)
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Contents |
- Package:
- XGame
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A land mine. Blows up players who touch it and chucks their bodies into the air
Written by Matt Oelfke (C) 2003, Epic Games, Inc. All Rights Reserved
[edit] Properties
[edit] Property group 'LandMine'
[edit] BlowupEffect
Default value: Class'XEffects.LandMineExplosion'
[edit] BlowupSound
Type: Sound
Default value: Sound'WeaponSounds.BExplosion3'
[edit] ChuckVelocity
Type: Object.Vector
Default value:
| Member | Value |
|---|---|
| X | 0.0 |
| Y | 0.0 |
| Z | 1000.0 |
[edit] DamageType
Type: class<DamageType>
Default value: Class'Engine.DamageType'
[edit] Default values
| Property | Value |
|---|---|
| CollisionHeight | 50.0 |
| CollisionRadius | 100.0 |
[edit] Events
[edit] PostTouch
event PostTouch (Actor Other)
Overrides: Actor.PostTouch
[edit] Touch
event Touch (Actor Other)
Overrides: Actor.Touch
