Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:LeavingBattleFieldVolume (UT2004)
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- Package:
- UT2k4Assault
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LeavingBattleFieldVolume
[edit] Properties
[edit] CheckTimer
Type: VolumeTimer
[edit] Functions
[edit] Events
[edit] Destroyed
event Destroyed ()
Overrides: Actor.Destroyed
[edit] PostBeginPlay
event PostBeginPlay ()
Overrides: Volume.PostBeginPlay
[edit] Other instance functions
[edit] TimerPop
function TimerPop (VolumeTimer T)
Overrides: Actor.TimerPop
