Mostly Harmless
UE2:LiftExit (UE2Runtime)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> NavigationPoint >> LiftExit |
Contents |
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
LiftExit.
[edit] Properties
[edit] Property group 'LiftExit'
[edit] LiftTag
Type: name
[edit] SuggestedKeyFrame
Type: byte
mover keyframe associated with this exit - optional
Default value: 255
[edit] Internal variables
[edit] KeyFrame
Type: byte
[edit] MyLift
Type: Mover
[edit] Default values
| Property | Value |
|---|---|
| bForceNoStrafing | True |
| bNeverUseStrafing | True |
| bSpecialMove | True |
| Texture | Texture'Engine.S_LiftExit' |
[edit] Events
[edit] SuggestMovePreparation
Overrides: NavigationPoint.SuggestMovePreparation
