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UE2:Light (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- Engine
- Direct subclasses:
- Spotlight, Sunlight, TriggerLight
- This class in other games:
- RTNP, U1, U2, U2XMP, UDK, UE2Runtime, UT, UT2004, UT3
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The light class.
[edit] Properties
[edit] Property group 'Corona'
[edit] CoronaRotation
Type: float
[edit] CoronaRotationOffset
Type: float
[edit] MaxCoronaSize
Type: float
Default value: 1000.0
[edit] MinCoronaSize
Type: float
[edit] UseOwnFinalBlend
Type: bool
[edit] Default values
| Property | Value |
|---|---|
| bHidden | True |
| bMovable | False |
| bNoDelete | True |
| bStatic | True |
| CollisionHeight | 24.0 |
| CollisionRadius | 24.0 |
| LightBrightness | 64.0 |
| LightCone | 128 |
| LightPeriod | 32 |
| LightRadius | 64.0 |
| LightSaturation | 255 |
| LightType | LT_Steady |
| Texture | S_Light |
