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UE2:LinkFire (UT2003)
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| Object >> Actor >> WeaponFire >> LinkFire |
Contents |
| This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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[edit] Properties
[edit] Property group 'LinkFire'
[edit] bFeedbackDeath
Type: bool
[edit] Damage
Type: int
Default value: 15
[edit] DamageType
Type: class<DamageType>
Default value: Class'XWeapons.DamTypeLinkShaft'
[edit] LinkBreakDelay
Type: float
Default value: 0.5
[edit] LinkFlexibility
Type: float
Default value: 0.64
[edit] MomentumTransfer
Type: float
Default value: 20000.0
[edit] TraceRange
Type: float
Default value: 1100.0
[edit] Internal variables
[edit] bDoHit
Type: bool
[edit] Beam
Type: LinkBeamEffect
[edit] bInitAimError
Type: bool
Default value: True
[edit] bLinkFeedbackPlaying
Type: bool
[edit] bStartFire
Type: bool
[edit] CurrentAimError
Type: Object.Rotator
[edit] DesiredAimError
Type: Object.Rotator
[edit] LinkBreakTime
Type: float
[edit] LinkScale
Type: float
Array size: 6
Default value, index 1: 0.5
Default value, index 2: 0.9
Default value, index 3: 1.2
Default value, index 4: 1.4
Default value, index 5: 1.5
[edit] LockedPawn
Type: Pawn
[edit] MakeLinkForce
Type: string
Default value: "LinkActivated"
[edit] MakeLinkSound
Type: Sound
Default value: Sound'WeaponSounds.LinkGun.LinkActivated'
[edit] UpTime
Type: float
[edit] Default values
| Property | Value | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| AmmoClass | Class'XWeapons.LinkAmmo' | ||||||||
| AmmoPerFire | 1 | ||||||||
| BotRefireRate | 0.99 | ||||||||
| bPawnRapidFireAnim | True | ||||||||
| FireAnim | 'AltFire' | ||||||||
| FireEndAnim | 'None' | ||||||||
| FireRate | 0.2 | ||||||||
| FlashEmitterClass | Class'XEffects.LinkMuzFlashBeam1st' | ||||||||
| NoAmmoSound | Sound'WeaponSounds.P1Reload5' | ||||||||
| ShakeOffsetMag |
|
||||||||
| ShakeOffsetRate |
|
||||||||
| ShakeOffsetTime | 3.0 | ||||||||
| ShakeRotMag |
|
||||||||
| ShakeRotRate |
|
||||||||
| ShakeRotTime | 6.0 | ||||||||
| WarnTargetPct | 0.2 |
[edit] Functions
[edit] Events
[edit] ModeTick
Overrides: WeaponFire.ModeTick
[edit] Other instance functions
[edit] AddLink
[edit] BoundError
[edit] DestroyEffects
Overrides: WeaponFire.DestroyEffects
[edit] DoFireEffect
Overrides: WeaponFire.DoFireEffect
[edit] GetFireStart
Overrides: WeaponFire.GetFireStart
[edit] IsLinkable
[edit] PlayFiring
Overrides: WeaponFire.PlayFiring
[edit] RemoveLink
[edit] SetLinkTo
[edit] StartBerserk
Overrides: WeaponFire.StartBerserk
[edit] StopBerserk
Overrides: WeaponFire.StopBerserk
[edit] StopFiring
Overrides: WeaponFire.StopFiring
