Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:MasterServerLink (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- IpDrv
- Direct subclasses:
- MasterServerUplink, ServerQueryClient
- This class in other games:
- U2, UE2Runtime, UT2004
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[edit] Properties
[edit] CurrentMasterServer
Type: int
Modifiers: globalconfig
[edit] LANPort
Type: int
Modifiers: globalconfig
Default value: 11777
[edit] LANServerPort
Type: int
Modifiers: globalconfig
Default value: 10777
[edit] LinkPtr
Type: pointer
Modifiers: native, const
[edit] MasterServerAddress
Type: string
Array size: 5
Modifiers: globalconfig
Default value, index 0: "ut2003master1.epicgames.com"
Default value, index 1: "ut2003master1.epicgames.com"
[edit] MasterServerPort
Type: int
Array size: 5
Modifiers: globalconfig
Default value, index 0: 28902
Default value, index 1: 28902
[edit] Default values
| Property | Value |
|---|---|
| bAlwaysTick | True |
[edit] Functions
[edit] Native functions
[edit] Poll
[edit] Events
[edit] GetMasterServer
[edit] Tick
simulated event Tick (float Delta)
Overrides: Actor.Tick
