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UE2:MasterServerLink (UT2004)

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UT2004 Object >> Actor >> Info >> MasterServerLink

Contents

Package: 
IpDrv
Direct subclasses:
MasterServerUplink, ServerQueryClient
This class in other games:
U2, UE2Runtime, UT2003

null

[edit] Properties

[edit] ActiveMasterServerList

Type: array<tMasterServerEntry>


[edit] LANPort

Type: int

Modifiers: globalconfig


Default value: 11777

[edit] LANServerPort

Type: int

Modifiers: globalconfig


Default value: 10777

[edit] LastMSIndex

Type: int

Index of the last used master server

[edit] LinkPtr

Type: pointer

Modifiers: native, const


[edit] MasterServerList

Type: array<tMasterServerEntry>

Modifiers: globalconfig


Default value, index 0:

Member Value
Address "ut2004master1.epicgames.com"
Port 28902

Default value, index 1:

Member Value
Address "ut2004master2.epicgames.com"
Port 28902

[edit] Default values

Property Value
bAlwaysTick True

[edit] Structs

[edit] tMasterServerEntry

Modifiers: native

string Address 
int Port 

[edit] Functions

[edit] Native functions

[edit] Poll

native function bool Poll (int WaitTime)


[edit] Events

[edit] GetMasterServer

event GetMasterServer (out string OutAddress, out int OutPort)


[edit] Tick

simulated event Tick (float Delta)

Overrides: Actor.Tick


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