My program doesn't have bugs. It just develops random features.
UE2:MaterialTrigger (UE2Runtime)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- Engine
- Known custom subclass:
- Wormbo/ClientMaterialTrigger
- This class in other games:
- U2, U2XMP, UT2003, UT2004
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Properties
Property group 'MaterialTrigger'
MaterialsToTrigger
Default values
| Property | Value |
|---|---|
| bCollideActors | False |
| Texture | Texture'Engine.S_MaterialTrigger' |
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Trigger
Overrides: Actor.Trigger
