Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:Material (UE2Runtime)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
UE2Runtime Object >> Material

Contents

Package: 
Engine
Direct subclasses:
Combiner, Modifier, RenderedMaterial
This class in other games:
U2, U2XMP, UDK, UT2003, UT2004, UT3

Material: Abstract material class This is a built-in Unreal class and it shouldn't be modified.

Properties

Property group 'Material'

FallbackMaterial

Type: Material


Internal variables

DefaultMaterial

Type: Material


Default value: Texture'Engine.DefaultTexture'

UseFallback

Type: bool

Modifiers: const, transient

Render device should use the fallback.

Validated

Type: bool

Modifiers: const, transient

Material has been validated as renderable.

Instance functions

Reset

function Reset ()


Trigger

function Trigger (Actor Other, Actor EventInstigator)