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UE2:MutUTClassic (UT2003)
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[edit] Properties
[edit] bCanDodgeDoubleJump
Type: bool
Modifiers: config
Default value: True
[edit] bCanDoubleJump
Type: bool
Modifiers: config
Default value: True
[edit] bCanWallDodge
Type: bool
Modifiers: config
Default value: True
[edit] OriginalClasses
Array size: 8
Default value, index 0: Class'XWeapons.FlakCannon'
Default value, index 1: Class'XWeapons.Minigun'
Default value, index 2: Class'XWeapons.ShockRifle'
Default value, index 3: Class'XWeapons.RocketLauncher'
Default value, index 4: Class'XWeapons.SniperRifle'
Default value, index 5: Class'XWeapons.BioRifle'
Default value, index 6: Class'XWeapons.TransLauncher'
Default value, index 7: Class'XWeapons.ShieldGun'
[edit] ReplacementClasses
Array size: 8
Default value, index 0: Class'UTClassic.ClassicFlakCannon'
Default value, index 1: Class'UTClassic.ClassicMinigun'
Default value, index 2: Class'UTClassic.ClassicShockRifle'
Default value, index 3: Class'UTClassic.ClassicRocketLauncher'
Default value, index 4: Class'UTClassic.ClassicSniperRifle'
Default value, index 5: Class'UTClassic.ClassicBioRifle'
Default value, index 6: Class'UTClassic.ClassicTranslauncher'
Default value, index 7: Class'UTClassic.ClassicShieldGun'
[edit] Default values
| Property | Value |
|---|---|
| Description | "Classic UT style weapons." |
| FriendlyName | "UT Classic" |
| GroupName | "Arena" |
[edit] Functions
[edit] Events
[edit] PostBeginPlay
Overrides: Actor.PostBeginPlay
[edit] Other instance functions
[edit] CheckReplacement
Overrides: Mutator.CheckReplacement
