My program doesn't have bugs. It just develops random features.
UE2:Mutator (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- Direct subclass:
- U2Mutator
- This class in other games:
- RTNP, U1, U2, UDK, UE2Runtime, UT, UT2003, UT2004, UT3
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Mutator.
Mutators allow modifications to gameplay while keeping the game rules intact. Mutators are given the opportunity to modify player login parameters with ModifyLogin(), to modify player pawn properties with ModifyPlayer(), to change the default weapon for players with GetDefaultWeapon(), or to modify, remove, or replace all other actors when they are spawned with CheckRelevance(), which is called from the PreBeginPlay() event of all actors except those (Decals, Effects and Projectiles for performance reasons) which have bGameRelevant==true.
[edit] Properties
[edit] DefaultWeapon
[edit] DefaultWeaponName
Type: string
[edit] NextMutator
Type: Mutator
[edit] Functions
[edit] Events
[edit] PreBeginPlay
simulated event PreBeginPlay ()
Overrides: Actor.PreBeginPlay
[edit] Other instance functions
[edit] AddMutator
function AddMutator (Mutator M)
[edit] AlwaysKeep
[edit] CheckRelevance
[edit] CheckReplacement
[edit] GetDefaultWeapon
[edit] GetInventoryClass
[edit] GetInventoryClassOverride
[edit] HandleKillMessage
[edit] IsRelevant
[edit] ModifyLogin
[edit] ModifyPlayer
function ModifyPlayer (Pawn Other)
