Gah - a solution with more questions. – EntropicLqd
UE2:ONSHeadlightCorona (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Onslaught
- Direct subclass:
- ONSBrakelightCorona
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[edit] Default values
| Property | Value |
|---|---|
| bCorona | True |
| bDetailAttachment | True |
| bDirectionalCorona | True |
| bHardAttach | True |
| bHidden | False |
| bMovable | True |
| bNetInitialRotation | True |
| bNoDelete | False |
| bStatic | False |
| bUnlit | True |
| CoronaRotation | 10.0 |
| DrawScale | 0.4 |
| DrawType | DT_None |
| LightBrightness | 0.0 |
| LightCone | 0 |
| LightHue | 255 |
| LightPeriod | 0 |
| LightRadius | 100.0 |
| LightSaturation | 175 |
| LightType | LT_None |
| RemoteRole | ROLE_None |
[edit] Instance functions
[edit] ChangeTeamTint
simulated function ChangeTeamTint (byte T)
