Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:ONSTurretController (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Controller >> AIController >> TurretController >> ONSTurretController |
Contents |
- Package:
- Onslaught
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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[edit] Instance functions
[edit] Possess
function Possess (Pawn aPawn)
Overrides: TurretController.Possess
[edit] SameTeamAs
function bool SameTeamAs (Controller C)
Overrides: Controller.SameTeamAs
[edit] States
[edit] Engaged
[edit] Engaged.BeginState
event BeginState ()
Overrides: TurretController.Engaged.BeginState
[edit] WaitForTarget
[edit] WaitForTarget.BeginState
event BeginState ()
Overrides: TurretController.WaitForTarget.BeginState
